work on linux release

Linux release not fully working as well as windows, will investigate later
This commit is contained in:
2026-06-26 17:02:35 -05:00
parent 962f929de2
commit 3c5c520799
7 changed files with 550 additions and 69 deletions
+22 -6
View File
@@ -83,9 +83,19 @@ class StreamCaptureBackend {
* Spin up the worker and one stream per display that has a matching screen
* source. Resolves true when at least one stream is delivering frames.
*/
async start({ displays = [], sources = [], sampleMs = DEFAULT_SAMPLE_MS, retentionMs = null, frameLimit = null } = {}) {
async start({
displays = [], sources = [], sampleMs = DEFAULT_SAMPLE_MS,
retentionMs = null, frameLimit = null, useDisplayMedia = false,
} = {}) {
if (this.host) return this.active;
const pairs = pairDisplaysToSources(displays, sources);
// On GNOME Wayland, desktopCapturer source ids can't be reopened with
// getUserMedia ("Requested device not found") — the portal-backed
// getDisplayMedia path is the only one that works. There's no per-display
// source id in that mode, so capture a single stream against the primary
// display (the portal picker decides which screen is actually shared).
const pairs = useDisplayMedia
? (displays.length ? [{ display: displays[0], sourceId: null }] : [])
: pairDisplaysToSources(displays, sources);
if (!pairs.length) return false;
try {
this.host = await this.createHost((msg) => this.handleWorkerEvent(msg));
@@ -99,6 +109,7 @@ class StreamCaptureBackend {
type: 'start-stream',
displayId: display.id,
sourceId,
useDisplayMedia,
// The worker needs the physical pixel size to request a full-res
// stream; bounds stay in DIP for marker math back in the main process.
display: {
@@ -170,7 +181,7 @@ class StreamCaptureBackend {
clearTimeout(pending.timer);
pending.timer = setTimeout(() => {
this.settleRequest(msg.requestId, null);
this.noteFailure();
if (pending.failable !== false) this.noteFailure();
}, this.encodeTimeoutMs);
return;
}
@@ -213,7 +224,7 @@ class StreamCaptureBackend {
* Resolves null when no frame qualifies (caller falls back) — and also on
* timeout, which additionally counts toward unhealthiness.
*/
frameForClick({ clickPos = null, clickAt = Date.now(), strict = true, leadMs = 0 } = {}) {
frameForClick({ clickPos = null, clickAt = Date.now(), strict = true, leadMs = 0, failable = true } = {}) {
if (!this.active || !this.host) return Promise.resolve(null);
const displays = [...this.streams.values()].filter((s) => s.ready).map((s) => s.display);
const display = clickPos ? displayForDipPoint(clickPos, displays) : (displays[0] || null);
@@ -225,10 +236,15 @@ class StreamCaptureBackend {
if (clickPos && !pointInBounds(clickPos, display.bounds)) return Promise.resolve(null);
const requestId = this.nextRequestId++;
return new Promise((resolve) => {
const pending = { resolve, display, timer: null };
// failable=false: a timeout resolves null but does NOT count toward
// unhealthiness. Interval/timed captures use this so a single slow PNG
// encode (common on software-rendered hosts with no GPU) can't trip the
// 2-strikes rule and tear down an otherwise-healthy stream — the bug
// that left Wayland recordings "stuck after two captures".
const pending = { resolve, display, timer: null, failable };
pending.timer = setTimeout(() => {
this.settleRequest(requestId, null);
this.noteFailure();
if (failable) this.noteFailure();
}, this.ackTimeoutMs);
this.requests.set(requestId, pending);
this.hostSend({