Commit Graph

18 Commits

Author SHA1 Message Date
Iisyourdad 3d0b753205 Add a 200ms click debounce with extensive behavioral tests
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Template tests / tests (pull_request) Waiting to run
Per request: clicks of the same button closer together than
capture.clickDebounceMs (default 200ms) now collapse into a single step, so
accidental fast/double clicks don't each become a step. It is a leading-edge
debounce measured from the last *accepted* click, so a run of fast clicks
can't push the next deliberate click out — two clicks spaced beyond the
window (e.g. the reported 400-500ms apart) always register.

Replaces the prior 8ms duplicate-delivery suppression (subsumed by the
window). Configurable; 0 captures every click.

Tests (the point of this change is that it can't silently regress):
- 13 behavioral unit tests in capture.test.js that drive real onOsClick
  calls with controlled timestamps and assert which clicks survive — the
  reported 400/450/500ms cases, sub-window collapse, the 200ms boundary,
  per-button independence, configurability, debounce=0, last-accepted (not
  last-dropped) reference, session reset, and a full onOsClick -> queue ->
  store integration check. No keyword/comment assertions.
- A fourth end-to-end self-test scenario (burst of 40ms clicks collapses to
  1; three 300ms-apart clicks each register => 4 total). The marker/drain
  scenarios set debounce to 0 so they keep stressing the frame pipeline.

147 unit tests + all repo checks pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 09:02:51 -05:00
Iisyourdad 34cc358902 Never take a post-click screenshot when a pre-click frame exists
Template tests / tests (push) Successful in 1m48s
Template tests / tests (pull_request) Successful in 1m55s
The remaining 'captured slightly after the click' reports came from the
fresh-shot fallback, which grabs the screen when the click is processed
(after it). The previous lead change made that fallback *more* likely: a
frame now had to be >=120ms before the click to qualify, so on machines
where the capture stream can't always keep a frame that old buffered, more
clicks fell through to the post-click shot.

Make the click-lead a two-tier preference instead of a hard gate in
selectFrameForClick:
1. newest frame captured at least leadMs before the click (ideal margin), else
2. newest frame captured before the click at all.
Only when no pre-click frame exists does the caller fresh-shot. leadMs is
threaded through the stream backend to the worker so both selection paths
agree. Verified end to end: frames land ~120-170ms before each click,
markers stay at 0.00%, and the 8-click burst still saves all 8.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 08:40:33 -05:00
Iisyourdad 951bba7a21 Fix dropped clicks and late screenshots in fast recording
Template tests / tests (push) Successful in 2m13s
Template tests / tests (pull_request) Successful in 1m48s
Root cause of 'I clicked many times but only got two screenshots':
finishing/pausing a session called backend.stop(), which cancelled every
in-flight frame request to null. Clicks whose PNG had not finished
encoding yet were then dropped — only the first few survived.

Fixes:
- Stream backend now *drains* on stop: it stops accepting new requests but
  keeps the worker alive until frames already selected for queued clicks
  finish encoding. stop({ immediate: true }) keeps the old abandon-now
  behavior for an unhealthy worker.
- Two-stage worker reply: a fast 'frame-selected' ack pins the pairing and
  proves liveness; the slow PNG payload follows. A slow encode (seconds on
  software-rendered hosts) is no longer mistaken for a dead worker, which
  had been forcing the post-click fresh-shot fallback (late screenshots).
- Queued clicks carry their guide id and are stored even if the session
  ends while they wait in the queue.
- The tray gesture that stops a session is discarded by matching its
  recorded screen position, not a time window — a fast workflow click near
  the stop is no longer collateral damage. (Replaces the earlier grace
  window, which dropped whole bursts.)
- A click on a display with no ready stream resolves null so the caller
  fresh-shots the correct monitor instead of returning another screen.
- STEPFORGE_CAPTURE_LOG=1 prints one line per click decision; the
  second-instance handler now surfaces the running window instead of
  exiting silently.
- Self-test gains a fast-burst-then-finish scenario (8/8 saved) and the
  marker/coordinate checks remain at 0.00% offset.

Tests: 133 unit + all repo checks passing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 07:56:31 -05:00
Iisyourdad a0b69f8cc7 Rearchitect click capture: strict click-time frames, off-main-process recorder, exact marker coordinates
Template tests / tests (push) Successful in 1m50s
Implements the architecture change from ai_prompts/prompt3.md:

- New app/click-frames.js: shared timestamped frame ring + strict
  click-to-frame pairing (never a frame whose grab started after the
  click); legacy slack behavior kept behind capture.strictClickFrames=false.
- New stream capture backend (app/stream-backend.js + hidden worker
  window): per-display desktop media streams sampled into ring buffers
  and PNG-encoded entirely off the main process, so click delivery is
  never starved by capture work. Auto-degrades to the legacy in-process
  frame loop when streams cannot start or the worker stops answering.
- Clicks are paired with their frame at event time (eager pairing in
  enqueueClickCapture); only the storing is serialized, so slow encodes
  cannot skew later clicks in a fast burst.
- Linux watcher: restored event-time root coordinates from
  xinput test-xi2 and merge raw/regular twin events structurally.
- Replaced the 40ms time debounce with source-aware duplicate
  suppression: fast legitimate clicks are never dropped.
- New app/coords.js: physical-to-DIP conversion with multi-monitor and
  scale-factor handling; Windows keeps screenToDipPoint.
- STEPFORGE_CLICK_SELFTEST end-to-end hook: 3/3 clicks become steps via
  the stream backend with 0.00% marker offset on this host.
- Tests rewritten/added: strict selection, coords, stream backend,
  Linux coordinate parsing, twin merge, burst clicking (126 passing).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 21:33:31 -05:00
Iisyourdad 5b7b075e91 Fixed clicking location part 5 :(
Template tests / tests (push) Successful in 1m51s
2026-06-11 18:46:56 -05:00
Iisyourdad 6682cdae0f Fixed clicking location part 4
Template tests / tests (push) Successful in 1m52s
2026-06-11 16:57:59 -05:00
Iisyourdad 27439b475d Fixed clicking location part 3
Template tests / tests (push) Successful in 1m50s
2026-06-11 16:33:52 -05:00
Iisyourdad e7b91f8c4c Fixed clicking location part 2
Template tests / tests (push) Successful in 1m48s
2026-06-11 16:12:09 -05:00
Iisyourdad ec9371b43a Undo
Template tests / tests (push) Successful in 1m47s
2026-06-11 15:52:57 -05:00
Iisyourdad 298d7728b8 Fixed an issue where clicking wouldn't line up with screenshot part 5
Template tests / tests (push) Successful in 1m48s
2026-06-11 13:02:37 -05:00
Iisyourdad 3d80c86abf Fixed an issue where clicking wouldn't line up with screenshot part 4
Template tests / tests (push) Successful in 1m48s
2026-06-11 12:45:14 -05:00
Iisyourdad 42affc571d Fixed an issue where clicking wouldn't line up with screenshot part 3
Template tests / tests (push) Successful in 1m54s
2026-06-11 12:38:48 -05:00
Iisyourdad 0ecc1b473f Fixed an issue where clicking wouldn't line up with screenshot part 2
Template tests / tests (push) Successful in 1m56s
2026-06-11 12:23:02 -05:00
Iisyourdad 6d529256bb Fixed an issue where clicking wouldn't line up with screenshot
Template tests / tests (push) Successful in 1m49s
2026-06-11 12:08:37 -05:00
Iisyourdad c352741809 Fixed a bug where a resumed recording wouldn't update the image Part 2
Template tests / tests (push) Successful in 1m51s
2026-06-11 11:57:55 -05:00
Iisyourdad 99376fdeb2 Fix new-capture auto-hide, library capture bar, step delete, and click-capture timing
Template tests / tests (push) Successful in 1m49s
- New Capture sessions now start paused; the window only tucks away once
  the user clicks "Start recording" in the capture bar instead of hiding
  ~1.2s after starting.
- The capture status bar is shown only in the editor view, not over the
  library.
- Fix openModal/confirmDialog resolving as cancelled when an action button
  is clicked, which made the step "Delete" button (and other modal actions)
  silently no-op.
- Click-triggered captures now use the click-time cursor position for the
  marker and arm the capture cache as soon as recording starts, so the
  first click is captured instantly and accurately placed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 09:21:19 -05:00
Iisyourdad 451a831eb6 make click captures instant
Template tests / tests (push) Failing after 15s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 08:31:19 -05:00
Iisyourdad fe6ce675bd reduce click capture latency
Template tests / tests (push) Failing after 42s
Template tests / tests (pull_request) Failing after 16s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 08:15:50 -05:00