951bba7a21
Root cause of 'I clicked many times but only got two screenshots':
finishing/pausing a session called backend.stop(), which cancelled every
in-flight frame request to null. Clicks whose PNG had not finished
encoding yet were then dropped — only the first few survived.
Fixes:
- Stream backend now *drains* on stop: it stops accepting new requests but
keeps the worker alive until frames already selected for queued clicks
finish encoding. stop({ immediate: true }) keeps the old abandon-now
behavior for an unhealthy worker.
- Two-stage worker reply: a fast 'frame-selected' ack pins the pairing and
proves liveness; the slow PNG payload follows. A slow encode (seconds on
software-rendered hosts) is no longer mistaken for a dead worker, which
had been forcing the post-click fresh-shot fallback (late screenshots).
- Queued clicks carry their guide id and are stored even if the session
ends while they wait in the queue.
- The tray gesture that stops a session is discarded by matching its
recorded screen position, not a time window — a fast workflow click near
the stop is no longer collateral damage. (Replaces the earlier grace
window, which dropped whole bursts.)
- A click on a display with no ready stream resolves null so the caller
fresh-shots the correct monitor instead of returning another screen.
- STEPFORGE_CAPTURE_LOG=1 prints one line per click decision; the
second-instance handler now surfaces the running window instead of
exiting silently.
- Self-test gains a fast-burst-then-finish scenario (8/8 saved) and the
marker/coordinate checks remain at 0.00% offset.
Tests: 133 unit + all repo checks passing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
181 lines
8.8 KiB
Markdown
181 lines
8.8 KiB
Markdown
# Architecture
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StepForge is split into a **dependency-free Node.js core** and a thin
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**Electron desktop shell**. All product logic lives in `core/` and
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`exporters/` and runs (and is tested) headlessly with plain `node`. The shell
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in `app/` only provides the window, the canvas UI, screen capture, hotkeys,
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and the clipboard.
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## Repository Layout
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```text
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app/ Electron shell: main process, preload bridge, renderer UI
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core/ Dependency-free domain logic (schema, store, archive, search,
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placeholders, render AST, png/gif/pdf/zip primitives, locks,
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snapshots, settings)
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exporters/ One module per output format, all consuming the Render AST
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scripts/ bootstrap / verify / build / package scripts (sh + ps1)
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tests/
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run_test.sh entrypoint — runs every tests/checks/test_*.sh
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checks/ shell wrappers that invoke the node test suites
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unit/ node:test workflow suites
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fixtures/ test images and guides
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examples/ sample guide + sample exports
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assets/ app icon and packaged static assets
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build/ agent_audit.md, build_report.md, artifacts_manifest.json
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docs/ file-format and data-model documentation
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vendor/ reserved for vendored deps (reuse only; nothing fetched)
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```
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## Data Model
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Internal working storage is **folder-based**; sharing/backups use a
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**single-file zip archive** (`.sfgz`).
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```text
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<data root>/ (~/.local/share/stepforge, %APPDATA%/stepforge,
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settings/ or $STEPFORGE_DATA_DIR)
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app-settings.json
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placeholders.json global placeholders
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templates/<format>/<name>.template.json
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library/
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folders.json folder tree + guide->folder mapping
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guides/<guide-id>/
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guide.json guide metadata (schema below)
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steps/<step-id>/
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step.json
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original.png never mutated after capture
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working.png crop target; annotations stay vector JSON
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history/snapshots/*.zip automated + manual backups
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index/search-index.json inverted full-text index
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temp/ previews; cleaned on close
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shared-links/ linked-guide registry
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```
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- `guide.json` — schemaVersion, guideId, title, descriptionHtml,
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placeholders, flags (focusedViewDefault, ...), stepsOrder, favorite,
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linkedSource, exportProfiles, createdAt/updatedAt.
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- `step.json` — stepId, parentStepId, kind (`image | empty | content`),
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status (`todo | in-progress | done`), title, descriptionHtml, hidden,
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skipped, focusedView {enabled, zoom, panX, panY}, image paths + size,
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`annotations[]` (normalized scene graph, coordinates in 0..1 fractions of
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the image), textBlocks[], codeBlocks[], tableBlocks[], links[].
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All writes are **atomic** (write to `*.tmp`, fsync, rename). Deleting a guide
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moves it to `library/trash/` first.
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## Annotation Scene Graph
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Annotations are stored as normalized JSON, never as an editor-library blob.
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Coordinates are fractions of the image (resolution-independent). Types:
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`rect, oval, line, arrow, text, tooltip, number, blur, highlight, magnify,
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cursor`. The same geometry is rendered by the editor canvas (HTML5 canvas)
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and by the export rasterizer (`core/raster.js`), so what you see is what
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exports.
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## Render Pipeline
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```text
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guide.json + step.json + settings
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│ core/renderast.js (placeholder expansion, numbering, filtering
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▼ hidden/skipped, focused-view geometry)
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Render AST ──► exporters/json.js .json + steps-<title>/ images
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──► exporters/markdown.js .md + steps-<title>/ images
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──► exporters/html-simple.js single self-contained .html
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──► exporters/html-rich.js checkboxes + floating TOC
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──► exporters/pdf.js native PDF writer (core/pdf.js)
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──► exporters/gif.js GIF89a encoder (core/gif.js)
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──► exporters/image-bundle.js annotated PNGs + metadata
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──► exporters/docx.js zip+XML (core/zip.js)
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──► exporters/pptx.js zip+XML (core/zip.js)
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```
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Image-bearing exporters rasterize annotations with `core/raster.js` on top of
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PNG pixels decoded by `core/png.js`. Every exporter accepts a template object
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(per-format settings persisted under `settings/templates/`, shareable as
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`.sfglt` zip files).
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## Shell / Core Boundary
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The renderer never touches the filesystem. `app/preload.js` exposes a typed
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IPC API (`stepforge.*`), and `app/main.js` routes calls into `core/`. Screen
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capture uses Electron's `desktopCapturer` (full screen, window) and an
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overlay window for region selection; hotkeys use `globalShortcut`.
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## Click-Capture Pipeline
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Workflow recording must behave like one click → one step, with the
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screenshot showing the screen *at* the click and the marker on the exact
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click position. Three pieces make that hold:
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1. **OS click events** (`app/capture.js`): a low-level mouse hook on Windows
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(`CLICK x y button unixMs` lines), an `xinput test-xi2 --root` watcher on
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X11. The Linux parser carries event-time `root:` coordinates and merges
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raw/regular twin blocks structurally — there is no time-based debounce
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that could drop fast clicks, only suppression of identical duplicate
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deliveries. Physical coordinates convert to DIP via
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`screen.screenToDipPoint` on Windows or display-geometry math in
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`app/coords.js` elsewhere (multi-monitor and scale-factor aware).
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2. **Frame recorders**: while recording, a hidden worker window
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(`app/stream-backend.js` + `app/renderer/capture-worker.js`) samples a
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desktop media stream per display into a timestamped ring buffer —
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entirely off the main process, so click delivery is never delayed by
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capture work, and PNG encoding happens in the worker. If streams can't
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start (portal-less Wayland), or the worker stops answering, the service
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degrades to the legacy in-process `desktopCapturer` loop.
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3. **Click ↔ frame pairing** (`app/click-frames.js`, shared by the main
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process, the worker, and tests): each click is paired *at event time*
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with the newest frame captured at or before its hook timestamp. In strict
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mode (`capture.strictClickFrames`, default on) a frame whose grab started
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after the click is never used — when nothing qualifies, the service takes
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an explicit fresh shot instead of passing a post-click frame off as the
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click-time screen. Storing is serialized per click; pairing is not, so
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slow encodes never skew later clicks.
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Reliability rules that keep "one click → one step" true under load:
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- **The worker reply is two-stage.** It acknowledges frame *selection*
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within milliseconds (proving liveness and pinning the pairing), then
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ships the PNG whenever the encode finishes — seconds later on
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software-rendered hosts. A slow payload is never mistaken for a dead
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worker; only a missing ack degrades the backend.
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- **Stopping drains.** Finishing or pausing a recording keeps the worker
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alive until frames already selected for queued clicks finish encoding.
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Without this, ending a session right after a fast click burst cancelled
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every still-encoding frame and those clicks vanished (the "I clicked ten
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times but only got two screenshots" bug).
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- **Queued clicks outlive the session.** A click registered while recording
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carries its guide id and still becomes a step if the session ends while it
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waits in the store queue. The lone exception is the tray gesture that
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stopped the session, discarded by matching its recorded screen position.
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- **A click is never served another monitor's frame.** If the clicked
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display has no ready stream the backend returns null and the caller
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fresh-shots the correct screen, rather than circling a point on the wrong
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one.
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`STEPFORGE_CLICK_SELFTEST=1 npm start` exercises the whole pipeline in a
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real Electron session: it reports steps-per-click and marker offsets, then
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runs a fast-burst-then-finish scenario that must save every click.
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`STEPFORGE_CAPTURE_LOG=1` prints one diagnostic line per click decision.
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## Security Rules
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- Zero network code paths: no sockets, no telemetry, no update or license
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checks, no remote fonts in exports.
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- Archive imports validate every entry name against path traversal and
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absolute paths before extraction (`core/zip.js`).
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- Linked guides use sidecar `*.lock-sfgz` lock files; conflicts surface a
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keep-editing / discard dialog and last-write-wins is documented.
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- Renderer runs with `contextIsolation: true`, `nodeIntegration: false`,
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and `sandbox` enabled; only the preload API is exposed.
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## Workflow
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1. Change core/exporter logic together with its workflow tests in
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`tests/unit/`.
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2. Put shell checks in `tests/checks/` so the shared runner picks them up.
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3. Run `bash tests/run_test.sh` locally.
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4. Open a pull request so CI can verify on PR open.
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